About

  • Bio:

    I have been working in the game industry out of Austin Texas for the past 7 years.  I am currently working for Sony Online Entertainment. I run the outsource team that works with external partners to supply art assets for Star Wars Galaxies and the upcoming DC Universe Online while also helping to maintain SOE’s outsource partner database.

    Before I joined SOE, I led the character team on an open city heist game using the Unreal 3 engine at Midway. I have been a part of large game development teams such as at Midway where I helped ship Area 51 as a cinematic and creature animator, as well as small game teams such as Warthog Texas as a production artist working on every facet of the art pipeline.