If you’re a development team, service provider, government agency, or almost any part of the game industry, I’m here to help!
I’ve been in the game industry for the last 14 years with a background as a 3d art generalist, a character animator, a producer, and then helping to build epic outsourcing pipelines.
I’ve worked on titles ranging from DC Universe Online while at SOE, Army Of Two: The Devil’s Cartel at EA, to Overwatch and Starcraft:Remastered while at Blizzard Entertainment, and then at Riot Games working as the Art Outsource Director for the studio. You can check out my LinkedIn Page for more information.
My current goal is to assist the entire game development outsourcing ecosystem from multiple sides.
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